Material Add Bolt ( Modeling )

Tool summary :

  • Adds a material bolt to the member that you select or preselect in the model. A different tool lets you add the bolt as a miscellaneous member.

    Left-click (Locate) two points to add the material bolt. The two points define the bolt's center axis and its " Bolt grip ." If you left-click ( Locate ) twice at the same location, the bolt axis is perpendicular to the work plane of your view, with its upper grip point in the work plane.
  • A material bolt is listed as a material in its member's bill of material and is assigned a material piecemark.
  • Another way add a material bolt to a member as a submaterial (pre-selection method): Select the one (1) member that you want to add the material to (so that it is displayed in the " Primary selection color ") > press F3 > filter for " Other " > double-click " Bolt " > locate two material work points > make entries on the Bolt Edit window > locate a material dimension reference point > right-click ( Return ) if done adding material bolts to the member > Change All Options can be applied if the material bolt is being added to a member that is batched together with other members that have the same member piecemark.
  • To add a material bolt as a legacy miscellaneous member: In Modeling , press F2 > filter for " Miscellaneous steel " > select " Miscellaneous -- Bolt " > right-click ( Return ) if you are done adding duplicates or variations of the legacy miscellaneous member.
  • When you add a bolt as a legacy miscellaneous member or material, the Bolt Edit window opens. Unlike the Bolt Edit window for regular bolts, the version of this window for material bolts has a submaterial " Piecemark " field. A miscellaneous member material bolt has, additionally, a member " Piecemark " on its [Legacy] Miscellaneous Member Edit window.
  • Adding material nuts and washers (without bolts) to the model:

    • To add a nut and washer without a bolt, uncheck the box for " Bolt " on the Bolt Edit window. Check the boxes for " Nut " and " Washer ."
    • To add a nut without a bolt or washer, uncheck the box for " Washer " as well as the box for " Bolt ." Check the box for " Nut ."
    • To add a washer without a bolt or nut, uncheck the boxes for " Nut " and " Bolt ." Leave the box for " Washer " checked.
  • You can add new duplicates of material bolts using Material Copy or Member Copy or Add Assembly .
  • " Standard parts " is an option on the Hide Items window for masking material bolt details.
  • Home > Project Settings > Fabricator > Piecemarking > Member and Material Piecemarking > " Show piecemark for submaterial bolts on member details " provides a control for auto detailing.

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Submaterial piece marking :

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Modifying material bolts :

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Erasing material bolts :

  • The generic Delete tool can be used for material bolts. It doesn't matter whether the material bolts were added as submaterial or as legacy miscellaneous members -- Delete will delete them either way. Just select the material bolts, then hit the Delete key.
  • Submaterial material bolts can be erased using Erase Material .
  • Legacy miscellaneous member material bolts can be erased using Erase Members .

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Setup and tracking :

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